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Pierre Kim
OpenRCT2-mod
Commits
a98c9363
Commit
a98c9363
authored
7 years ago
by
Ted John
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Fix #5636: Pausing the game shows mute button as active
parent
c1400a12
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distribution/changelog.txt
+1
-0
distribution/changelog.txt
src/openrct2-ui/windows/Ride.cpp
+1
-1
src/openrct2-ui/windows/Ride.cpp
src/openrct2-ui/windows/SavePrompt.cpp
+1
-1
src/openrct2-ui/windows/SavePrompt.cpp
with
3 additions
and
2 deletions
+3
-2
distribution/changelog.txt
+
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0
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a98c9363
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@@ -32,6 +32,7 @@
- Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios.
- Fix: [#5585] Inconsistent zooming with mouse wheel.
- Fix: [#5609] Vehicle switching may cause '0 cars per train' to be set.
- Fix: [#5636] Pausing the game shows mute button as active.
- Fix: [#5741] Land rights indicators disappear when switching views.
- Fix: [#5788] Empty scenario names cause invisible entries in scenario list.
- Fix: [#6101] Rides remain in ride list window briefly after demolition.
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src/openrct2-ui/windows/Ride.cpp
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-
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a98c9363
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@@ -4997,7 +4997,7 @@ static void setup_scenery_selection(rct_window* w)
gGamePaused
|=
GAME_PAUSED_SAVING_TRACK
;
gTrackDesignSaveMode
=
true
;
audio_
pause
_sounds
();
audio_
stop_all_music_and
_sounds
();
rct_window
*
w_main
=
window_get_main
();
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src/openrct2-ui/windows/SavePrompt.cpp
+
1
-
1
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a98c9363
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@@ -186,7 +186,7 @@ rct_window * window_save_prompt_open()
// Pause the game
gGamePaused
|=
GAME_PAUSED_MODAL
;
audio_
pause
_sounds
();
audio_
stop_all_music_and
_sounds
();
window_invalidate_by_class
(
WC_TOP_TOOLBAR
);
stringId
=
window_save_prompt_labels
[
prompt_mode
][
0
];
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