- 29 Feb, 2016 11 commits
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Ted John authored
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IntelOrca authored
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duncanspumpkin authored
Issue caused by a mistake during refactoring.
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IntelOrca authored
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duncanspumpkin authored
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duncanspumpkin authored
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IntelOrca authored
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duncanspumpkin authored
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Duncan authored
Remove asserts and original call from sub_6CA2DF
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Ted John authored
UK: Typo
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Michael Steenbeek authored
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- 28 Feb, 2016 14 commits
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Ted John authored
Only enable assert() in drawing code when explicitly debugging
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Michał Janiszewski authored
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Ted John authored
Consistently use 'colour' rather than 'color'
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Gymnasiast authored
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Ted John authored
Fix presets from old vehicle type being used for new vehicle type (fixes #3014)
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Alexander Overvoorde authored
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Ted John authored
Remove magic crash protection for Six Flags rides
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Gymnasiast authored
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duncanspumpkin authored
Issue caused by a mistake in implementing the function
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IntelOrca authored
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IntelOrca authored
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Duncan authored
Don't make empty boats leave the platform on closed boat rides with passengers still on it, fixes #2728
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Marijn van der Werf authored
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OpenRCT2 git bot authored
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- 27 Feb, 2016 15 commits
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Ted John authored
Name PARK_FLAGS_8 and stop checking it
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Gymnasiast authored
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Ted John authored
Automatically fix unexportable objects so they can be exported normally
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IntelOrca authored
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IntelOrca authored
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X7123M3-256 authored
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IntelOrca authored
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X7123M3-256 authored
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Gymnasiast authored
Don't make empty boats leave the platform on closed boat rides with passengers still on it, fixes #2728
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X7123M3-256 authored
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Ted John authored
Bugfixes
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zsilencer authored
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zsilencer authored
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OpenRCT2 git bot authored
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IntelOrca authored
Use the set status game command instead of setting the status of the ride directly. In order to stop stack overflow, closing the ride construction window is now done in the update event for that window.
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