- 20 Jul, 2017 8 commits
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Gymnasiast authored
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Michael Steenbeek authored
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Michał Janiszewski authored
It is optimised in release builds, but it will help in debug mode
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Michał Janiszewski authored
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Ted John authored
In particular, the object repository can potentially be deleted before the object manager is deleted. This causes a crash when the object manager is deleted because it requires the object repository within the destructor.
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Gymnasiast authored
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Matthias Mailänder authored
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Michael Steenbeek authored
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- 19 Jul, 2017 8 commits
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Michael Steenbeek authored
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Gymnasiast authored
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Ted John authored
Fix: don't show " (DEBUG)" if DEBUG is set but is 0.
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Ted John authored
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Michael Steenbeek authored
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Richard Jenkins authored
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Gymnasiast authored
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OpenRCT2 git bot authored
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- 18 Jul, 2017 17 commits
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Michael Steenbeek authored
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Michał Janiszewski authored
This commit caches the last visited node in paint_arrange_structs and in paint_arrange_structs_helper, which allows skipping iterating over long linked lists that don't work well with modern CPU caches. This is especially useful, if the list is walked just to be discarded in the end. This improves performance across the board, the busier the park, the higher performance improvement. I have verified this producing pixel-perfect results with ones before this change by dumping giant screenshot on various parks in all zooms, all rotations. Results collected running before and after this change with `benchgfx` command (https://github.com/OpenRCT2/OpenRCT2/pull/5655) on current title sequence, YMMV. **Park**|**Before**|**After**|**Delta** :-----:|:-----:|:-----:|:-----: Maian\_SOSDragon.sv6|2.80|2.43|-13.2% Maian\_SOSFrosty.sv6|3.53|3.02|-14.4% Maian\_SOSParabola.sv6|4.16|3.45|-17.1% MrB.sv6|5.52|4.52|-18.1% SpacekKing.sv6|8.53|6.52|-23.6% SpacekMaple.sv6|7.18|5.75|-19.9% SpacekMission.sv6|4.41|3.43|-22.2% SpacekParadise.sv6|9.01|6.36|-29.4% SpacekSwimmers.sv6|4.11|2.97|-27.7% Stosky.sv6|3.34|2.36|-29.3% | | | **Average**|**5.26**|**4.08**|**-21.5%**
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Ted John authored
Protect fix_invalid_vehicle_sprite_sizes from invalid vehicle chains.
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Gymnasiast authored
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Michael Steenbeek authored
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ZehM4tt authored
Refactored game_update to use the given parameters from context.
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wolfreak99 authored
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wolfreak99 authored
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wolfreak99 authored
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Gymnasiast authored
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Gymnasiast authored
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Michael Steenbeek authored
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Ted John authored
Move functions out of rct2.c
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Michael Steenbeek authored
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Gymnasiast authored
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OpenRCT2 git bot authored
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Jan Segre authored
Signed-off-by:
Jan Segre <jan@segre.in>
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- 17 Jul, 2017 4 commits
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Richard Jenkins authored
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Gymnasiast authored
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Gymnasiast authored
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Hielke Morsink authored
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- 16 Jul, 2017 3 commits
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Gymnasiast authored
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Ted John authored
Make painter call into the drawing engine, rather than the drawing engine create and call the painter.
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Ted John authored
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