- 20 Nov, 2017 5 commits
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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- 19 Nov, 2017 5 commits
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Ted John authored
Refactor entertainer invented logic
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Michael Steenbeek authored
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Ted John authored
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Ted John authored
Remove hard dependency on scenery window by calling a new is scenery set invented function. I don't think this the performance is any worse as it called init_scenery anyway for every call to get_available_entertainers.
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Michael Steenbeek authored
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- 18 Nov, 2017 6 commits
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Marijn van der Werf authored
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Marijn van der Werf authored
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Marijn van der Werf authored
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Marijn van der Werf authored
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platipo authored
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Ted John authored
Regression caused by multiple refactor commits. Track type and sequence was being retrieved from the entrance element instead of the track element in sub_6CB945. Also fixes #6690.
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- 17 Nov, 2017 24 commits
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Michael Steenbeek authored
Issue caused by using tile_element_get_type() where track_element_get_type was intended.
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Michael Steenbeek authored
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Michael Steenbeek authored
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Enrico Paganin authored
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Enrico Paganin authored
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Enrico Paganin authored
Every SCENERY_GHOST_FLAG_X is connected with its respective SCENERY_TYPE_xxx flag
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Enrico Paganin authored
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Enrico Paganin authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
[ci skip]
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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Michael Steenbeek authored
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