- 25 Dec, 2017 1 commit
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Park Joon-Kyu authored
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- 23 Dec, 2017 1 commit
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Michael Steenbeek authored
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- 21 Dec, 2017 1 commit
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Robert Lewicki authored
* Using password from command line arguments to connect to server * Replaced tabs with spaces * Added myself to contributors
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- 07 Dec, 2017 1 commit
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Ethan Smith authored
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- 16 Nov, 2017 1 commit
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TELK authored
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- 27 Oct, 2017 1 commit
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Robbin Voortman authored
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- 06 Oct, 2017 1 commit
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Christian F. Coors authored
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- 29 Jul, 2017 1 commit
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jensj12 authored
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- 27 Jul, 2017 1 commit
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wolfreak99 authored
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- 24 Jul, 2017 2 commits
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Michael Steenbeek authored
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Michael Steenbeek authored
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- 13 Jul, 2017 1 commit
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William Wallace authored
[ci skip]
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- 11 Jul, 2017 1 commit
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Tomas Dittmann authored
[ci skip]
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- 07 Jul, 2017 1 commit
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spacek531 authored
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- 01 Jul, 2017 1 commit
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rwjuk authored
Implement 'missing objects' window Basic implementation of 'bad objects' window Add new object_load_error.c Add object_load_error.c Faffing about String stuff Stuff Get window basically displaying Proper col header for object Display object types Display file name and explanatory message Probably about time I added myself to the dev list Cleanup and comments Make bad object window work with SC6 Fix whitespace, string IDs, flip core function sense Fix spacing in string_ids.h Fix string ID snafu Fix HasNoInvalidObjects() sense Attempt to refactor this to pass data properly Move typedefs to separate header Fix up signatures Add park_load_result_types.h Clean up includes and remnants of prev implementation Split duplication into function, free invalid entries list on close Use pointer for object_validity_result param Fixup string IDs Use LoadObject() directly Use dependency injection, fix string termination Xcode fix, make helper function static Fix buffer overrun and memory leak Use SDL for clipboard functionality Fix function & variable declarations Rework editor_read_s6() to use new park load result type Update changelog for #5624 [ci skip] Fix mem leak, function signature and whitespace
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- 25 Jun, 2017 1 commit
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Brian Callahan authored
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- 12 Jun, 2017 1 commit
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ZehM4tt authored
This addresses some of the desync causes: * `vehicle_create_car` was using `scenario_rand` when it shouldn't have * ghost elements affected grass growth * ghost elements affecting peep logic[1] It also adds some desync debug facilities, enabled at compile time. It also reverts part of change introduced in https://github.com/OpenRCT2/OpenRCT2/pull/5185, namely reorder of desync check vs call to `ProcessGameCommandQueue();` [1] It is not ideal to have this check in multiple locations, it is prone to human error. We already have `map_remove_provisional_elements`, but it is possible it does not work as well as it should. This needs further investigation.
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- 26 May, 2017 1 commit
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ceeac authored
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- 08 May, 2017 1 commit
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Luca Andrea Rossi authored
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- 24 Apr, 2017 1 commit
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Broxzier authored
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- 17 Apr, 2017 1 commit
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Richard Jenkins authored
Guard against null pointers in banner_paint() (#5379)
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- 07 Apr, 2017 1 commit
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Marco Benzi Tobar authored
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- 06 Apr, 2017 1 commit
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Tom Delebo authored
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- 03 Mar, 2017 1 commit
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Joël Troch authored
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- 17 Feb, 2017 1 commit
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Michael Steenbeek authored
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- 09 Feb, 2017 1 commit
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Jacob W. Breen authored
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- 30 Jan, 2017 1 commit
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spacek531 authored
[ci skip]
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- 06 Nov, 2016 1 commit
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zaxcav authored
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- 11 Oct, 2016 1 commit
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Broxzier authored
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- 06 Oct, 2016 1 commit
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Jonathan Haas authored
Adding myself to contributors + changelog.
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- 03 Oct, 2016 2 commits
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ThePsionic authored
[ci skip]
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Marijn van der Werf authored
[ci skip]
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- 29 Sep, 2016 1 commit
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Michael Steenbeek authored
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- 14 Aug, 2016 1 commit
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Matte A authored
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- 01 Aug, 2016 1 commit
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Michael Steenbeek authored
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- 24 Jul, 2016 1 commit
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Niels NTG authored
- With this change screenshot file names have the following pattern: save file name + + YYYY-MM-DD hh-mm-ss + .png - To get the correct date and time the method platform_get_time and platform_get_date are rewritten and to a version for UTC and a version for local time. This change gave the opportunity to simplify the code generating file names for autosaves. - SOUND_WINDOW_OPEN is now the new "shutter" sound when taking screenshot.
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- 06 Jul, 2016 2 commits
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Daniel Trujillo authored
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Sijmen Schoon authored
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- 03 Jul, 2016 1 commit
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Sven Slootweg authored
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- 01 Jul, 2016 1 commit
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Daniel Trujillo authored
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